Comments and notes on Halo, Halo CE, and other computer games.

Sunday, January 28, 2007

Halo CE Maps that Need Modding

This is a list of maps that should be race maps but lack some necessary feature, such as nav points or vehicle spawns. Hopefully someone (or I) will find the time to fix them up...

King

This is a small valley with a cool spiral ramp structure in the middle. It has no navs or vehicle spawns in race, though. This one just begs for a race game type...

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Immure and Immure2

This is a very nicely done map consisting of a medium sized plateau. Immure doesn't have race navs but Immure2 is set up as a foot race. A hog race would work, too. The path could have as much or as little contact as desired and there are plenty of ramps and jumps to keep it interesting. Immure has chain hogs and wasps but Immure2 has a flamethrower hog.

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Faith

This map consists of two bases in a medium sized valley. The race path takes you through the valley to one base, up the base, and over the "leap of faith" to the other base. The navs are set up and the path is good. But no vehicles spawn.

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Cityscape

There are three different versions of this map. It's a city based map with a moderately long course. The course has plenty of opportunity for crossing paths to give some chances for combat.

Cityscape Beta and cs-v2 have race support but you have to hike from your spawn point to the vehicle spawns. Cityscape Classic has no vehicles.

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Fox Island

This is a large island with a longish Death Island style race around the island. The nav points are there, just no vehicles.

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X2 Mudslide

This is a steep map with a base at top and a base at bottom. It could be a great race, but the existing navs require that you get out of your hog twice. And there are no vehicle spawns.

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Oblivion

This map consists of tunnels and ledges. It's a driver's map without a lot of contact. The race navs are set up so that you have to get out to get some of the navs and no vehicles spawn. It's a nicely done map, though.

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Meatlocker

This is a simple map with lots of jumps. Contact would be frequent, but boulders and walls provide some cover. The map has nav points but no vehicle spawns. Personally, I'd probably move the nav points around to make the map a little less bloody...

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Greenvalley

This is a small S-shaped narrow valley with a jump in the middle over one of the energy beams... time your jump right. It might have race navs and vehicle spawns but I can't tell. It doesn't have any player spawns for race mode. It would be a short, brutal race.

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Saturday, January 27, 2007

Another Map List Update

I've updated the mega map list again. I've added the following maps:

  • CMT Coagulation CE - Race spawns no vehicles.
  • CMT Dissolusion - Swampy Hang 'em High.
  • CMT Fragment - Fragment with Race but some navs don't trigger.
  • CMT Icy Swamps - Dark, icy swamp with tunnels you can't drive back out of.
  • Super Mario CE Beta V2 - No race.
  • Territory - Blood Gulch mod.
  • Waterfall - Blood Gulch mod.

Sunday, January 21, 2007

Updated Map List Again

I've updated the mega huge list of Halo CE Maps with some new maps. There are a couple of good race maps in the lot. Here are the new maps:

  • astronomic
  • covie-cruiser
  • cracks_stack
  • discovery
  • DNL_Path
  • elitegulch
  • fears_of_jeff
  • Forerunner_Waste_Storage_public_beta
  • forest_gulch
  • green_canyon
  • magnus_trucido_ai
  • meteorgulch
  • No_Conflaguration
  • Paradise-2
  • runway
  • selective
  • Tiny-ass
  • u_turn
  • xf01
  • Yoyorast_Islandv2_public_beta (actually a leaked alpha)

Saturday, January 20, 2007

XF01

This is a fairly interesting race map. The course takes you through narrow passages, into the bases, and across rocks and ponds. The map itself is a little rough, with moderate flat triangles, so it's not a very smooth looking map. It's not as bad as some of the mega maps that look like they were made out of blocks, though.

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Dioptase

This small map is very much like a small, desert sidewinder. It is a foot race only and may be too small for more than a few players before it turns into a slaughter-fest. A couple of teleporters in the base shorten the route and probably reduce the carnage.

There is a rocket launcher on the map, but it's pretty well hidden...

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Monday, January 08, 2007

Needleosity

This is a great map for CTF and slayer. It's a small, indoor map with weapons modded to fire needles. The map has, of course, needlers. It also has shotguns (fire a spread of needles), rocket launchers (fire a needle bomb), and needle grenades (explode with a hail of needles).

The race is a straight back and forth from base to base unless you take the teleporters. These shorten the course and give it more of a figure-8 style. The middle room will always be bloody, though. Laps take about 50 seconds.

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